The playing rules of Bad Monday Simulator
Bad Monday Simulator thrusts you into the daring fight against Sansfield. You are tasked with evading all his attacks and praying to get boosters.
A relentless battle
Like Raft Wars, this game also offers daring battles. The boss in this game is Sansfield who is inspired by a famous cartoon cat character called Garfield. He will attack your Soul constantly, so your mission is to dodge his attacks and survive until the end of the battle. Note that you can pray to raise your health or cause more damage to Sansfield. In this combat, you must confront different opponents.
- Jonny: He will say and his words will hit your Soul.
- Nermal: This cat is able to smoke and its smoke will fly around to chase your Soul.
- Bones: The bones will move from left to right and you need to evade them if you do not want to die soon.
- Odie: This dog jumps down and runs from the right to the left.
- Burger: The burger moves around and divides itself to attack your Soul.
- Ariene's heads: The heads of Ariene are able to launch laser beams and cause great damage.
- Sansfield's dream: When Sansfield sleeps, you will be taken to his dream in which you must dodge a lot of Z letters.
- Alarm clock: After that, Sansfield will be woken up by an alarm clock. Many musical notes from the alarm clock will fly around and attack your Soul.
- Cat monster: Finally, you must guide your Soul to move around to evade the attacks of the cat monster. This monster has three heads and two arms. It will use laser beams to attack you, so you should take caution with them.
All endings in the game
This interesting game features multiple endings including hidden endings. Here they are:
- Ending 1: In the Normal Mode, the first ending is the permanent vacation of Nermal in Abu Dhabi.
- Ending 2: The second ending is the transformation of Nermal. Nermal will become a slightly damaged plushie.
- Ending 3: In fact, this ending is similar to the first ending, but at this time Sansfield is a little hesitant.
- Ending 4: In the Hard Mode, Nermal is turned into a high-quality plushie.
- Ending 5: In the Monday Mode, Nermal is sent to space by a rocket.
- Ending 6: In this final ending, Sansfield is murdered by Nermal.
How to control
If you want to guide the Soul to move around, press the arrow key.
If you want to choose, press the Z key.
If you want to get back the previous option, press the X key.